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- on exitFrame
- global game7level
- puppetSprite(45, 1)
- defbuggy()
- talkyou("bug7.2")
- if the mouseDown then
- exit
- end if
- if game7level < 3 then
- talkyou("bug7.31")
- if the mouseDown then
- exit
- end if
- talkyou("bug7.41")
- if the mouseDown then
- exit
- end if
- else
- talkyou("bug7.33")
- if the mouseDown then
- exit
- end if
- talkyou("bug7.43")
- if the mouseDown then
- exit
- end if
- end if
- end
-